“Only fables,” he said, “present the world as it should be and as if it had meaning.” “只有寓言(注,这里哥德尔可能搞混了寓言和童话的区别),”他说,“才展现了这世界应有的样子,而且还好像有意义。”
——A World without time
Input: User description: “it scans pre-given directories for documents (md, pptx, pdf and mostly in Chinese), and use necessary lib to parse the contents to generate a vectorized local db. Then, it can accept queires from user, use AI agent to generate relevant responses.”
User Scenarios & Testing (mandatory)
User Story 1 – Document Indexing (Priority: P1)
A user wants to build a searchable knowledge base from their existing document collection. They point the CLI tool to directories containing their documents (markdown files, PowerPoint presentations, and PDFs primarily in Chinese), and the system processes these documents to create a local vector database for fast retrieval.
…
为了避免我的“武断”妨碍了我的判断,我找到了消息中提到的原文。原文也没有定义,而只给出了一个说明:evaluating whether a model can produce correct proofs for very simple, previously unsolved conjectures.(评估一个模型1是否能就非常简单但之前未曾解决的猜想,给出正确的证明)
而且整个关于“godel test”的搜索,也没有任何一个权威、可靠的地方给出定义。
所以,我的推测是:这个Godel Test应该是一个新造的词,算是对哥德尔的致敬。
以上的研究,算是回答了我的第一个问号。
第二个问号:哪三大数学猜想?
如果只看标题,我会想到:黎曼猜想、孪生素数猜想、哥德巴赫猜想……
显然,如果GPT5解决的是这三个猜想中的任何一个,新闻界就不会这么安静了。我又仔细看了一下论文中提到的喂给GPT5的5道题目,显然它们都属于submodular maximization, a subfield of combinatorial mathematics with many applications in AI:一个组合数学中的分支,在AI中有很广泛的应用。
原文提到了陶哲轩(Terence Tao)对AI的一个印象。他和OpenAI的o1模型协作了一段时间,得出如下印象:就感觉像是在指导一个平庸但不是完全不行的研究生(...seemed roughly on par with trying to advise a mediocre, but not completely incompetent, graduate student)。
可用性:VSC。你不是Trae的VIP,你就一定会排队,完全失去了编程的节奏。Kiro的可用性叫做50-50。每天我的9点到20/21点之间,Kiro表现神勇,毫无等待。你甚至可以感受到Kiro想要帮助我这个菜鸟的迫不及待的热情。但在另外一个12小时时间段,Kiro就一定会处于不可用状态。所以,我现在每天早上打开Kiro,第一个问题就是“Are you OK?”
# Objective
To build a retro Hangman game using latest technology and a beautiful UI.
# Tech requirements
1. Typescript, with framework support (say Nuxt)
2. Elegant UI, such as Tailwind, Flowbite
3. Use locally installed Ollama qwen3:1.7b to get a random word
4. Show correct letters and guessed letters.
5. Every failed attempt will decrease your "life" and show progress accordingly.
6. Display "Win" or "Lose" accordingly.